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Leather Goods

3D illustrations created in Strata CX5 utilising sub-division modelling and soft lighting via radiosity rendering. The body of the purse was created starting with a cylinder primitive. This had one end indented and pushed back into the body to create an open vessel with some thickness. The holes were punched through using 'bridging' and the lace is a 'path extrude'. The coins use a combination of SDS and bump maps. The moccasins used similar techniques to the purse. The Mitten uses rendered fur fibres as well to simulate the wool of the interior and cuff.

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